The opacity can be adjusted, and the frames can be pasted, deleted, or copied. The selected figure can be scaled or joined with another one. Other controls include flipping the figure, seeing onion skins, mirroring the figure, changing the figure color, and raising or lowering the selected figure. The red buttons let you control the working environment and the position where you drag the stick figure to. To learn more about the program, there is a help manual available online. The timeline can be used to preview the animation based on the sequence of the frames. When working with the program, the stick figure is positioned in the middle of the work environment. Pivot Animator for Windows PC lets you develop 2D stick-figure sprite animations.
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